UATOPIA

The new world of UA

The OGs of mobile gaming discuss the new world of UA, and you can get every session in your inbox.

Studios in the room
Zynga
Supercell
Madbox
Playtika
Voodoo
Triumph
Skillz
Tactile
Wooga
SuperPlay
Codigames
Plarium
Rollic
Fanatee
Pixel Federation
Supersonic
Circle Games
TapNation
SciPlay
Bluetile Games
Homa Games
Two Desperados
Innplay Labs
Turborilla
PocketHaven
Burny Games
Tilting Point
Stillfront Group
Supersolid
Peerplay
Code Dish

Mobile UA got its biggest update in a decade.

AI rewrote the rules, the old meta is dying, and moves that were impossible last year suddenly work, but nobody has the full picture yet.

We’re bringing together the elite of mobile gaming, for two days in Barcelona, to discuss UA and read the new meta together: what changed, what’s already dead, and how you actually play it from here.

Speakers
Amit Klein
Amit Klein
PocketHaven Games
Samantha Benjamin
Samantha Benjamin
SuperSonic Studios
Yoni Blumenfeld
Yoni Blumenfeld
Sett
Luis de la Camara
Luis de la Camara
Jochen Gary
Jochen Gary
Stillfront Group
Noga Laron
Noga Laron
SuperPlay
Peter McLaughlin
Peter McLaughlin
Supercell
Naveen Mewani
Naveen Mewani
Homa Games
Thibault Quillard
Thibault Quillard
Madbox
John Wright
John Wright
Turborilla
Guy Bauer
Guy Bauer
Playtika
Zeynep Tasoz Cataner
Zeynep Tasoz Cataner
Zynga
Jonathan Fishman
Jonathan Fishman
Sett

The real playbook

01Where AI actually helps your UA, and where it wastes a quarter
02How the top studios launch games now
03How do you spot a potential winner? The workflows
04Running a UA team when agents do the tasks
05Where the edge lives when everyone has the same AI
06What everyone's really doing with playables, from real data
The recordings

You can’t get a seat (this year),
but you can get the tapes.

Free. All the recorded sessions in your inbox, a few days after the event. Privacy policy